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	<title>Comments for Noob Flash</title>
	<link>http://www.noobflash.com</link>
	<description>Digital Creation News &#038; Tutorials</description>
	<pubDate>Wed, 23 Jul 2008 20:38:59 +0000</pubDate>
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		<title>Comment on Using the MouseWheel to Scroll in AS3 by Matthew Hancock</title>
		<link>http://www.noobflash.com/using-the-mousewheel-to-scroll-in-as3/#comment-435</link>
		<author>Matthew Hancock</author>
		<pubDate>Tue, 15 Jul 2008 14:21:06 +0000</pubDate>
		<guid>http://www.noobflash.com/using-the-mousewheel-to-scroll-in-as3/#comment-435</guid>
					<description>I've noticed that Firefox and wmode do not play well with one another quite frequently.  Thanks for the info!</description>
		<content:encoded><![CDATA[<p>I&#8217;ve noticed that Firefox and wmode do not play well with one another quite frequently.  Thanks for the info!</p>
]]></content:encoded>
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		<title>Comment on ActionScript 3.0 onEnterFrame by Mux</title>
		<link>http://www.noobflash.com/actionscript-30-onenterframe/#comment-378</link>
		<author>Mux</author>
		<pubDate>Fri, 30 May 2008 23:46:21 +0000</pubDate>
		<guid>http://www.noobflash.com/actionscript-30-onenterframe/#comment-378</guid>
					<description>btw .. the problem was that button stops expanding and dont collapsing :\</description>
		<content:encoded><![CDATA[<p>btw .. the problem was that button stops expanding and dont collapsing :\</p>
]]></content:encoded>
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	<item>
		<title>Comment on ActionScript 3.0 onEnterFrame by Mux</title>
		<link>http://www.noobflash.com/actionscript-30-onenterframe/#comment-377</link>
		<author>Mux</author>
		<pubDate>Fri, 30 May 2008 23:44:42 +0000</pubDate>
		<guid>http://www.noobflash.com/actionscript-30-onenterframe/#comment-377</guid>
					<description>can you help me with a code? iam trying to make a button wich expands when mouse roll on it and collapses when mouse is rolled out :\ thx for help

this.stop();

import flash.events.*; 

var rewind = 2

this.addEventListener(Event.ENTER_FRAME, enterf); 
function enterf(e:Event){
	if(rewind == 1){  
		prevFrame();       
   }
}
	
this.addEventListener(MouseEvent.MOUSE_OVER , over)
function over(event:MouseEvent){
   var rewind = 2;
	play();
}
this.addEventListener(MouseEvent.MOUSE_OUT , out)
function out(event:MouseEvent){
   var rewind = 1;   
}</description>
		<content:encoded><![CDATA[<p>can you help me with a code? iam trying to make a button wich expands when mouse roll on it and collapses when mouse is rolled out :\ thx for help</p>
<p>this.stop();</p>
<p>import flash.events.*; </p>
<p>var rewind = 2</p>
<p>this.addEventListener(Event.ENTER_FRAME, enterf);<br />
function enterf(e:Event){<br />
	if(rewind == 1){<br />
		prevFrame();<br />
   }<br />
}</p>
<p>this.addEventListener(MouseEvent.MOUSE_OVER , over)<br />
function over(event:MouseEvent){<br />
   var rewind = 2;<br />
	play();<br />
}<br />
this.addEventListener(MouseEvent.MOUSE_OUT , out)<br />
function out(event:MouseEvent){<br />
   var rewind = 1;<br />
}</p>
]]></content:encoded>
				</item>
	<item>
		<title>Comment on ActionScript 3.0 onEnterFrame by Danny Staten</title>
		<link>http://www.noobflash.com/actionscript-30-onenterframe/#comment-347</link>
		<author>Danny Staten</author>
		<pubDate>Mon, 07 Apr 2008 18:43:14 +0000</pubDate>
		<guid>http://www.noobflash.com/actionscript-30-onenterframe/#comment-347</guid>
					<description>I have developed out in silverlight and with version 1.0, it is not ready to compete at the level with flash.  It doesn't have anything equivalent to the flash movie clip for example.  Reusing a single storyboard on multiple buttons etc requires custom javascript to modify the storybaord's targets to match whatever you rolled over.  It is all doable, but it version 1.0 isn't quite there yet.  I look forward to when it is there though because silverlight has promise.  I for one am really curious to see how the battle between Flex and Silverlight is going to shape up.</description>
		<content:encoded><![CDATA[<p>I have developed out in silverlight and with version 1.0, it is not ready to compete at the level with flash.  It doesn&#8217;t have anything equivalent to the flash movie clip for example.  Reusing a single storyboard on multiple buttons etc requires custom javascript to modify the storybaord&#8217;s targets to match whatever you rolled over.  It is all doable, but it version 1.0 isn&#8217;t quite there yet.  I look forward to when it is there though because silverlight has promise.  I for one am really curious to see how the battle between Flex and Silverlight is going to shape up.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Disable IE&#8217;s Click to Activate and Use This Control by outseeker</title>
		<link>http://www.noobflash.com/disable-ies-click-to-activate-this-control/#comment-339</link>
		<author>outseeker</author>
		<pubDate>Tue, 11 Mar 2008 00:12:07 +0000</pubDate>
		<guid>http://www.noobflash.com/disable-ies-click-to-activate-this-control/#comment-339</guid>
					<description>There is a very easy way to embed flash etc. without the stupid click here to activate. Use javascript to actually embed the file! If you use an  in your html it will ask you to click to activate. If you use Javascript to replace a div for example with the .swf it will not ask you to click. Check my page out, all the episodes are .swf files and none of them will ask you to click first ;) The media player playing the mp3's will, but that's using an &lt; embed &gt; tag. I actually didn't even know about this, I just updated my code to be smaller and easier for me to administer and wow it doesn't ask for click to activate :D

Check this link out, it's the SWFObject method of embedding. This is the one that does not require manual enabling of the embeds. http://blog.deconcept.com/swfobject/</description>
		<content:encoded><![CDATA[<p>There is a very easy way to embed flash etc. without the stupid click here to activate. Use javascript to actually embed the file! If you use an  in your html it will ask you to click to activate. If you use Javascript to replace a div for example with the .swf it will not ask you to click. Check my page out, all the episodes are .swf files and none of them will ask you to click first <img src='http://www.noobflash.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> The media player playing the mp3&#8217;s will, but that&#8217;s using an < embed > tag. I actually didn&#8217;t even know about this, I just updated my code to be smaller and easier for me to administer and wow it doesn&#8217;t ask for click to activate <img src='http://www.noobflash.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Check this link out, it&#8217;s the SWFObject method of embedding. This is the one that does not require manual enabling of the embeds. <a href="http://blog.deconcept.com/swfobject/" rel="nofollow">http://blog.deconcept.com/swfobject/</a></p>
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